WebAlso, at some point certain cards become so easy that the add-on is unlikely to extend the intervals by enough to make you fail them; even if it seeks to hit that 85% value, you just keep getting the card right. I believe the ease factor has some upper bound, anyway, so it should be fine overall. (EDIT: I checked, and yes, it has a max that can ... WebAlso you can watch "Guide to Anki Intervals and Learning Steps" (this video is long, so just watch from "How intervals are calculated" to "Don't get stuck in "Ease Hell") in youtube. You just have to know that the 250% is the ideal interval, thats something that is completely proof, with academic evidence.
GitHub - brianbaquiran/LowKeyAnki: Anki 2.0 Plugins for MIA
WebIf you instead press again, that's gonna affect the card's new interval and ease, the ease change will affect all future intervals too, that's how anki works. If you press "again" 10 times on a card, the ease will reach bottom (130%) and it will stay there until you press "easy" a bunch of time, pressing good doesn't change the "ease". Web1. Meta. The fundamental idea for what I propose here is based on Refold’s, MIA’s and Tatsumoto’s notion of low-key Anki.Neither vanilla Anki nor low-key Anki are perfect; … dick manchester atnf
Anking recommended settings help : r/medicalschoolanki
WebFor many Anki users, I would agree that his settings are likely to produce good results, but I feel that medical school is a slightly different ballgame. For medical students, ... You have great protection from ease hell because the learning phase is very long, and you also have the extra day 3 interval for any weekly quizzes you might need to ... WebThe ease factor is reduced when you press again and hard. If you press good, nothing happens. Easy is the only way to increase the value again. Straight Reward is an addon that tricks the algorithm when pressing good by using a counter for each card. If this counter reaches the value 2 (i.e. 2 times in a row good), then this card gets +5% ease ... WebDec 12, 2024 · Calculating Ease Rewards. base_reward + step_reward ⋅ (straight_length - required_straight_length) You rated a card "Good" for the sixth time in a row. The card … citrobacter hydrolysis tests