WebApr 13, 2024 · localRS =game:GetService("RunService") localUIS =game:GetService("UserInputService") localCAS =game:GetService("ContextActionService") localchar =script. Parent localHumRtPt =script. Parent:WaitForChild("HumanoidRootPart") localHum =script. Parent:WaitForChild("Humanoid") --Local variables localdebouce =false … WebFeb 27, 2024 · -- Get a reference to an existing object local original = workspace.Model -- Create the model copy local copy = original:Clone () -- Parent the copy to the same parent as the original copy.Parent = original.Parent -- Move the copy so it's not overlapping the original copy:SetPrimaryPartCFrame (CFrame.new (0, 50, 0)) Share Improve this answer
How to make a spinning platform in Roblox - YouTube
WebOP roblox spin script a guest Jun 3rd, 2024 53,175 -1 Never Add comment Not a member of Pastebin yet? Sign Up , it unlocks many cool features! text 0.65 KB None 0 1 raw … WebFeb 21, 2024 · The way we will lock the player's rotation to the camera is as follows: Get the position of the character. Get the rotation of the camera (by using arc-tangent and camera's look-vector). Construct the new CFrame for the player using the position and rotation from steps 1 and 2. Apply the CFrame to the character's HumanoidRootPart. simplicity 9327
FE2 Wall Jump Script by Michael228p - Pastebin.com
Weblocal player = game.Players.LocalPlayer local Character = ( (player.Character and player.Character.Parent) and player.Character) or player.CharacterAdded:Wait () local HumRoot = Character:WaitForChild ("HumanoidRootPart") local part = Instance.new ("Part",workspace) part.BrickColor = BrickColor.new ("Really red") while wait () do … WebApr 9, 2024 · Hellow Fellow Developers! I’ve been trying to achieve a UI animation where the outline of a button/frame spins around it. Here is a little video for better understanding: I have absolutely no idea how i would manage to do this and would like to learn more about it. I’m not asking for scripts, but rather a little help to get started. I thought about using … WebRotate. The Rotate object is used to allow rotation between two parts. Most commonly created through the Hinge SurfaceType on a BasePart. If created like this, the rotation will … raymond a. jordan senior center